User contributions for SkyCorp
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1 February 2018
- 23:0923:09, 1 February 2018 diff hist +140 Creating a Transformation Mod No edit summary Tag: Visual edit
- 23:0723:07, 1 February 2018 diff hist +43 N Creating a Species Mod SkyCorp moved page Creating a Species Mod to Creating a Transformation Mod current
- 23:0723:07, 1 February 2018 diff hist 0 m Creating a Transformation Mod SkyCorp moved page Creating a Species Mod to Creating a Transformation Mod
- 22:3722:37, 1 February 2018 diff hist +149 Player No edit summary Tag: Visual edit
- 22:2722:27, 1 February 2018 diff hist +24 Species Mod JSON Format No edit summary Tag: Visual edit
- 22:2722:27, 1 February 2018 diff hist +390 Species Mod JSON Format No edit summary
- 22:0922:09, 1 February 2018 diff hist +18 BodyPart No edit summary current Tag: Visual edit
- 22:0822:08, 1 February 2018 diff hist +756 N BodyPart Created page with "Represents a particular transformation the player can undergo. == Public Static Methods == === static BodyPart getBodyPart(string bodyPartName) === Gets body part object fro..."
- 22:0322:03, 1 February 2018 diff hist +4 Species No edit summary Tag: Visual edit
- 22:0122:01, 1 February 2018 diff hist +1,544 Species No edit summary
- 21:5421:54, 1 February 2018 diff hist +62 N Species Created page with "Represents a particular transformation the player can undergo." Tag: Visual edit
23 January 2018
- 04:3304:33, 23 January 2018 diff hist +79 Global LUA Functions →print Tag: Visual edit
- 03:4403:44, 23 January 2018 diff hist −1 Species Mod JSON Format No edit summary Tag: Visual edit
- 03:4203:42, 23 January 2018 diff hist +223 Species Mod JSON Format No edit summary Tag: Visual edit
- 02:4402:44, 23 January 2018 diff hist +47 m Species Mod JSON Format No edit summary Tag: Visual edit
22 January 2018
- 06:2006:20, 22 January 2018 diff hist +972 Species Mod JSON Format No edit summary Tag: Visual edit
- 05:3505:35, 22 January 2018 diff hist +73 m Species Mod JSON Format No edit summary Tag: Visual edit
- 05:3405:34, 22 January 2018 diff hist +831 N Species Mod JSON Format Created page with "Species JSON supports a variety of parameters to create custom transformations. A "type" of "SPECIES" should be used when creating an entity mod. An "id" field should also b..."
- 05:2805:28, 22 January 2018 diff hist +299 N Creating a Transformation Mod Created page with "''Species'' in The Underworld are something that the player can transform into. The describe the form, how hideable that form is, and how the player will transform into the f..." Tag: Visual edit
16 January 2018
- 05:5705:57, 16 January 2018 diff hist −7 Player →boolean isInInventoryString(Entity entityToCheck) Tag: Visual edit
30 December 2017
- 06:0106:01, 30 December 2017 diff hist +72 Creating an Entity Mod No edit summary Tag: Visual edit
- 05:5305:53, 30 December 2017 diff hist −26 Creating an Entity Mod →Reference Tag: Visual edit
- 05:5005:50, 30 December 2017 diff hist +26 Creating an Entity Mod →Reference Tag: Visual edit
- 05:4705:47, 30 December 2017 diff hist +264 Io No edit summary current Tag: Visual edit
- 05:4505:45, 30 December 2017 diff hist +43 MainScreen No edit summary Tag: Visual edit
- 05:4505:45, 30 December 2017 diff hist +283 N MainScreen Created page with "== Public Methods == === static void addGameText(string gameText) === Output string to screen. Does not automatically add newlines. Unlike io.write, will only accept one st..."
- 05:2605:26, 30 December 2017 diff hist +68 LUA Implementation Limitations & Notes No edit summary
- 05:2505:25, 30 December 2017 diff hist +6 LUA Implementation Limitations & Notes No edit summary
- 05:2405:24, 30 December 2017 diff hist +959 LUA Implementation Limitations & Notes No edit summary Tag: Visual edit
- 04:1204:12, 30 December 2017 diff hist +80 Creating a Clothing Mod →Creating advanced clothes current Tag: Visual edit
- 04:1104:11, 30 December 2017 diff hist +56 Entity →void makeCursed() current Tag: Visual edit
- 03:5603:56, 30 December 2017 diff hist +330 Clothing slot No edit summary Tag: Visual edit
- 03:3903:39, 30 December 2017 diff hist +151 Entity →void makeCursed() Tag: Visual edit
- 03:3103:31, 30 December 2017 diff hist +173 Entity No edit summary Tag: Visual edit
- 02:3802:38, 30 December 2017 diff hist +455 Creating a Clothing Mod No edit summary Tag: Visual edit
- 02:3402:34, 30 December 2017 diff hist +101 Creating a Clothing Mod No edit summary Tag: Visual edit
- 02:3302:33, 30 December 2017 diff hist +228 N Category:Clothing Mods Created page with "As of r23, The Underworld supports player created clothing with optional LUA scripting. These are defined via Clothing Code. See the list below to try one out or Creating a..." current
- 02:3202:32, 30 December 2017 diff hist +44 Category:Mods No edit summary
- 02:3202:32, 30 December 2017 diff hist +360 N Template:ClothingModHeader Created page with "{| class="wikitable" | '''Note - these clothes are a modification for The Underworld.''' You can put it in-game by visiting the Debug Monster Control Panel..."
- 02:1002:10, 30 December 2017 diff hist +121 Clothing JSON Mod Format No edit summary current Tag: Visual edit
- 02:0502:05, 30 December 2017 diff hist +49 Main Page →User Contributions Tag: Visual edit
- 02:0502:05, 30 December 2017 diff hist +8 Entity Mod JSON Format No edit summary Tag: Visual edit
- 02:0402:04, 30 December 2017 diff hist +58 Entity Mod JSON Format No edit summary Tag: Visual edit
- 02:0302:03, 30 December 2017 diff hist −91 Clothing JSON Mod Format No edit summary
- 02:0302:03, 30 December 2017 diff hist −1,281 Clothing JSON Mod Format No edit summary Tag: Visual edit
- 01:5901:59, 30 December 2017 diff hist +2,091 N Clothing JSON Mod Format Created page with "Entity JSON supports a variety of parameters to create custom objects. JSON definitions can specify each as programmable (LUA) or literal values. {| class="wikitable" !Return..."
- 01:5801:58, 30 December 2017 diff hist +271 N Creating a Clothing Mod Created page with "Creating a clothing mod is essentially the same as creating an entity, as clothing is a special type of entity with a few more parameters. First, try Creating an Entity Mod..." Tag: Visual edit
- 01:2601:26, 30 December 2017 diff hist +144 Creating an Entity Mod →Tutorials Tag: Visual edit
- 01:2401:24, 30 December 2017 diff hist +298 LUA Implementation Limitations & Notes No edit summary Tag: Visual edit
- 01:2101:21, 30 December 2017 diff hist +2,713 N Sample: GPS Created page with "{{EntityModHeader}} == Entity Details == ''This entity is intended for example purposes to demonstrate an object that can check its location and the player's location. It co..."