Modding:Scene
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A scene object is the representation of being able to receive button inputs and display text based on those inputs.
Exposed methods
Mods do not (currently) directly modify scene objects, so no methods are (currently) exposed.
Scene management
You may trigger these scenes via MainScreen:
- MapScene for moving around the world
- EntityLookScene for inspecting an object/enemy
- SimpleDynamicOptions lets you introduce your own scene logic