Difference between revisions of "Creating a Monster Mod"

From SkyCorp Global
(Update creating monster mods step to indicate how to share mods in the modding portal)
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# Go north to try fighting your new monster!
 
# Go north to try fighting your new monster!
 
# Repeat as needed to tune the monster
 
# Repeat as needed to tune the monster
# Create a wiki article to share your monster with other players
+
# Upload your mod to the database to share your monster (visit the main modding page, scroll to bottom, and click "Upload new mod to mod portal")
 
## When sharing mods, please keep in mind the [[SkyCorp Global:Community Content Policy|community content policy]] -- in particular, that any characters depicted must be age 18 or older.
 
## When sharing mods, please keep in mind the [[SkyCorp Global:Community Content Policy|community content policy]] -- in particular, that any characters depicted must be age 18 or older.

Revision as of 23:44, 7 June 2023

As of r18, you can now mod in your own monsters into The Underworld. Simply follow these steps:

  1. Use SCLab to set monster parameters & text.
    1. Optionally, you can use Text Variables to refer to the player
    2. The final step will allow you to export the monster to Monster Code
  2. Use the Debug Monster Control Panel to input the Monster Code into the game
  3. Go north to try fighting your new monster!
  4. Repeat as needed to tune the monster
  5. Upload your mod to the database to share your monster (visit the main modding page, scroll to bottom, and click "Upload new mod to mod portal")
    1. When sharing mods, please keep in mind the community content policy -- in particular, that any characters depicted must be age 18 or older.