Difference between revisions of "Clothing JSON Mod Format"
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Entity JSON supports a variety of parameters to create custom objects. JSON definitions can specify each as programmable (LUA) or literal values. | Entity JSON supports a variety of parameters to create custom objects. JSON definitions can specify each as programmable (LUA) or literal values. | ||
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+ | (All [[Entity Mod JSON Format|Entity JSON]] parameters are also supported!) | ||
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+ | Note that clothing uses a type of 'CLOTHING' instead of 'ENTITY' | ||
{| class="wikitable" | {| class="wikitable" | ||
!Return Type | !Return Type | ||
!Parameter | !Parameter | ||
|- | |- | ||
− | | | + | |boolean |
− | |''' | + | |'''isVulnerableToMasculineTheft''' |
− | + | If true, this item can be lost in situations where masculine clothes are lost (currently only the thief scene). | |
+ | |- | ||
+ | |boolean | ||
+ | |'''isConcealableClothing''' | ||
+ | If true, this item can conceal a transformation in the slot it is in (true for most clothing items). | ||
|- | |- | ||
|string | |string | ||
− | |''' | + | |'''getSlot''' |
− | + | Which [[Clothing slot|slot]] the clothes exists in. | |
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Revision as of 02:03, 30 December 2017
Entity JSON supports a variety of parameters to create custom objects. JSON definitions can specify each as programmable (LUA) or literal values.
(All Entity JSON parameters are also supported!)
Note that clothing uses a type of 'CLOTHING' instead of 'ENTITY'
Return Type | Parameter |
---|---|
boolean | isVulnerableToMasculineTheft
If true, this item can be lost in situations where masculine clothes are lost (currently only the thief scene). |
boolean | isConcealableClothing
If true, this item can conceal a transformation in the slot it is in (true for most clothing items). |
string | getSlot
Which slot the clothes exists in. |