Difference between revisions of "Clothing"
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* In versions before r25, clothing is treated as just an [[Entity]] and has none of the special functions below. | * In versions before r25, clothing is treated as just an [[Entity]] and has none of the special functions below. | ||
− | * In versions r25 and after | + | * In versions r25 and after: |
+ | ** Clothing items have all the normal [[Entity]] functions, plus the below Clothing-specific functions. | ||
+ | ** Additionally, the .type of clothing objects are 'Clothing' instead of 'Entity' | ||
== Public Methods == | == Public Methods == |
Latest revision as of 00:55, 10 February 2018
Version notes:
- In versions before r25, clothing is treated as just an Entity and has none of the special functions below.
- In versions r25 and after:
- Clothing items have all the normal Entity functions, plus the below Clothing-specific functions.
- Additionally, the .type of clothing objects are 'Clothing' instead of 'Entity'
Contents
Public Methods
Note that a Clothing object supports all non-static methods that Entity supports!
boolean isVulnerableToMasculineTheft()
If true, this item can be lost in situations where masculine clothes are lost.
boolean isConcealableClothing()
If true, this item can conceal a TF in the slot it is in (this is most clothing items).
void soakWithCum()
Make this clothing cum-soaked. Currently just a description, but in future may have additional effects (exposure, lust, etc)
string getSlot()
String name of slot this clothing occupies.