Creating an Entity Mod
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Entities in The Underworld are generic objects. They can have custom LUA code, allowing you to make them do interesting things.
These tutorials will help introduce you to writing LUA-enabled mods.
Recommended prerequisites
- Try making a quick Monster Mod to learn more about text parsing.
- Basic understanding of JSON syntax.
- Some basic knowledge on LUA scripting will be necessary:
- If you're already familiar with other programming languages:
- If you're new to coding:
- TODO - Find good reference and put it here
Tutorials
- Entity Tutorial 0: Tools Setup
- Entity Tutorial 1: Creating a Simple Prop
- Entity Tutorial 2: Simple Script
- Entity Tutorial 3: Random Script
- Entity Tutorial 4 demonstrating a Usable Object & Modifying the Player
- GPS Sample demonstrating the 'this' keyword & location
Reference
- LUA Implementation Limitations & Notes
- Entity Mod JSON Format
- LUA Utility Functions
- Debugging Hints
- LUA Class Reference
Help
If you get stuck, don't give up! Ask questions on discord.