Exposure

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Exposure is a statistic that affects the player's gameplay.

Function

Exposure represents, on a scale of 0 to 100, how much of the player's body is visible that ought to not be to human society, such as genitalia and animal parts.

If the player's exposure is 100, it will be displayed as *VIS*. This will enable the police to banish the player to the Underworld, and the player cannot return until they are at least somewhat concealed.

Each of the player's body parts can be concealed, partially exposed, or exposed. The exposure stat is increased depending on this:

  • Concealed: +0 per body part
  • Partially exposed: +15 per body part
  • Exposed: +30 per body part

Examples

Example 1

The player is a fully transformed anthro male fox with the following equipped:

The player's clothes conceal evetything except for their orange animal eyes, which are fully exposed. The player's exposure is 30.

Example 2

The player is a fully transformed anthro female horse with the following equipped.

The player's clothes conceal evetything except for: * their black irised animal eyes,

  • their brown triangular ear flaps
  • and their black hooves which are all fully exposed.

The player's exposure is 90.

Example 3

The player is a fully transformed anthro female elephant with a 57lbs belly and the following equipped.

The player's black animal ears and huge drooping elephant ears are fully exposed. As the player's belly is heavier than 40lbs, their grey belly is partially exposed. The player's exposure is 75.

Example 4

The player is a fully transformed anthro female turkey with a 96lbs belly and the following equipped.

The player will have the following exposed:

  • Their black animal eyes
  • Their feather-covered turkey wings, as their White Shirt cannot conceal wings
  • Their wingtips, as their Work Gloves cannot conceal wingtips
  • Their huge beachball-sized belly - as it is above 80lbs, it is completely exposed as the White Shirt cannot conceal it

So their exposure is *VIS*.