Text Variables
This page lists variables that will be substituted in provided text.
For example "I hear your name is [[NAME]]", will be translated to "I hear your name is Mark" (assuming the player's name is Mark)
Text substitution variables
These variables evaluate to text strings.
Variable | Description | Sample Output |
---|---|---|
[[DICK DESCRIPTION]] | ||
[[VAGINA DESCRIPTION]] | ||
[[BELLY DESCRIPTION]] | ||
[[NAME]] | ||
[[SHIRT DESCRIPTION]] | Shirt description (or any clothing in torso slot) | |
[[SHIRT DESCRIPTION RAW]] | Shirt description (or any clothing in torso slot) -- ONLY describe shirt | |
[[PANTS DESCRIPTION]] | Pants description (or any clothing in legs slot) | |
[[LEGS DESCRIPTION]] | Specifically does not mention clothing. OK for use with sluggirls | |
[[HANDS DESCRIPTION]] | Specifically does not mention clothing. | |
[[FEET DESCRIPTION]] | Specifically does not mention clothing. | |
[[EARS DESCRIPTION]] | Specifically does not mention clothing. | |
[[ARMS DESCRIPTION]] | Specifically does not mention clothing. | |
[[TAIL DESCRIPTION]] | Specifically does not mention clothing. | |
[[WINGS DESCRIPTION]] | Specifically does not mention clothing. | |
[[UDDER DESCRIPTION]] | Specifically does not mention clothing. | |
[[NOSE DESCRIPTION]] | Specifically does not mention clothing. | |
[[MOUTH DESCRIPTION]] | Specifically does not mention clothing. | |
[[TEETH DESCRIPTION]] | Specifically does not mention clothing. | |
[[EYES DESCRIPTION]] | Specifically does not mention clothing. Introduced in r30. | |
[[NIPPLES DESCRIPTION]] | Breast nipples description. Will be considered teats if the player is wielding an udder | |
[[BUTT DESCRIPTION]] | Butt description (or any clothing in torso slot) | |
[[NAKED BUTT DESCRIPTION]] | Butt description, not including clothing. Introduced in r31. | |
[[EXPOSED BODY PART DESCRIPTION]] | An obviously TF'ed body part. Note, this will change ALL text to look at that one specific body part. So use the variants if you want randomness | |
[[EXPOSED BODY PART 2 DESCRIPTION]] | An obviously TF'ed body part. Note, this will change ALL text to look at that one specific body part. So use the variants if you want randomness | |
[[EXPOSED BODY PART 3 DESCRIPTION]] | An obviously TF'ed body part. Note, this will change ALL text to look at that one specific body part. So use the variants if you want randomness | |
[[BREAST DESCRIPTION]] | ||
[[MOVE]] | The type of player movement based on the map room -- currently limited to either 'walk' or 'swim' but will eventually include species specific movement types. Introduced in r31. | |
[[SPECIES]] | The name of the species that the player is mostly, with heavier weighting toward transformation severity / unhideable TFs. Introduced in r31. | |
[[TEASE BODY PART]] | The most obvious thing the player can be teased about regarding their new body. Ie, an udder for a cow, etc. Introduced in r31. | |
[[TEASE BODY PART 2]] | Tease system - the second most obvious thing the player can be teased about regarding their new body. Ie, large milky breasts for a cow, etc. Introduced in r31. | |
[[TEASE BODY PART 3]] | Tease system - the second most obvious thing the player can be teased about regarding their new body. Ie, cow tail & large butt milky breasts for a cow, etc. Introduced in r31. | |
[[TEASE NAME]] | Tease system - a pet name for the player based on their species. Introduced in r31. | |
[[TEASE NAME 2]] | Tease system - a pet name for the player based on their species. Introduced in r31. | |
[[TEASE NAME 3]] | Tease system - a pet name for the player based on their species. Introduced in r31. | |
[[SHORT TEASE]] | Tease system - a short pet name for the player based on their species. Introduced in r31. | |
[[PLAYER HIM]] | Pronouns based on what the player looks like (not necessarily what the player considers themselves). Introduced in r32. | |
[[PLAYER HE]] | Pronouns based on what the player looks like (not necessarily what the player considers themselves). Introduced in r32. | |
[[PLAYER HIS]] | Pronouns based on what the player looks like (not necessarily what the player considers themselves). Introduced in r32. | |
[[ALT VOCAL]] | Alternate vocal -- if player can't use words, what can they use? Should if check has an alt voice first before using this. |
Boolean evaluation
These variables evaluate to either 'true' or 'false'.
Variable | Description |
---|---|
[[WEARING xxx]] | True if the player is wearing an item of clothing in the relevant clothing slot. |
[[IS xxx yyy]] | True if the player's body part xxx is TF Type yyy. |
[[VAGINA]] | True if player has a vagina |
[[PENIS]] | True if player has a penis |
[[BREASTS]] | True if player has at least A breasts |
[[SLUGGIRLLEGS]] | True if player has slug girl legs |
[[HAS ARMS]] | True if player has arms (not slug girl) |
[[HAS TAIL]] | True if player has a tail |
[[USELESS HANDS]] | True if player has hands, but they are useless (ie, cow hooves) |
[[HIGH ACCEPTANCE]] | True if player has acceptance >= 70 |
[[MEDIUM ACCEPTANCE]] | True if player has acceptance >= 40 |
[[EXPOSED]] | True if player has exposure >= 100 |
[[LACTATING]] | True if player is lactating |
[[HAS UDDER]] | True if player has any udder |
[[CAT]] | True if player is (fully) catgirl |
[[HEAT]] | True if player is currently in heat |
[[MULTIBREAST]] | True if player has more than one row of breasts |
[[LOW WEIGHT]] | True if player has low overweight score |
[[HUMAN VOICE]] | False if player has a voice so distorted they cannot communicate in English |
[[ALT VOICE]] | True if player has a voice so distorted they cannot communicate in english |
[[BOUND]] | True if player's wrists are bound |
Conditional Text
You can use an if statement to show text based on a condition. For example:
[[IF [[HAS ARMS]]]]"Check out these arms," you say.[[ENDIF]]
will only display if the player has arms.
You can also use Else to do something else if the condition evaluates to false:
[[IF [[HAS ARMS]]]]"Check out these arms,"[[ELSE]]"I wish I had arms,"[[ENDIF]] you say.
Finally, you can also use Else If:
You are feeling [[IF [[HIGH ACCEPTANCE]]]]excited[[ELSE IF [[MEDIUM ACCEPTANCE]]]]cautious[[ELSE]]mortified[[ENDIF]] by your new form.