Creating a Monster Mod

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Revision as of 03:19, 9 May 2016 by SkyCorp (talk | contribs)
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As of r18, you can now mod in your own monsters into The Underworld. Simply follow these steps:

  1. Use SCLab to set monster parameters & text. The final step will allow you to export the monster to Monster Code
  2. Use the Debug Monster Control Panel to input the Monster Code into the game
  3. Go north to try fighting your new monster!
  4. Repeat as needed to tune the monster
  5. Create a wiki article to share your monster with other players