Creating an Entity Mod: Difference between revisions

From SkyCorp Global
Jump to navigation Jump to search
Line 14: Line 14:


== Tutorials ==
== Tutorials ==
* [[Entity Tutorial 0: Tools Setup]]
*[[Entity Tutorial 1: Creating a Simple Prop]]
* [[Entity Tutorial 1: Creating a Simple Prop]]
* [[Entity Tutorial 2: Simple Script]]
* [[Entity Tutorial 2: Simple Script]]
** ([[Entity Tutorial Appendix A: Setup, Compile, and Run Video Demonstration|Video demonstration]] of setup & compile steps on Windows)
** ([[Entity Tutorial Appendix A: Setup, Compile, and Run Video Demonstration|Video demonstration]] of setup & compile steps on Windows)

Revision as of 02:09, 14 July 2023

Entities in The Underworld are generic objects. They can have custom LUA code, allowing you to make them do interesting things.

These tutorials will help introduce you to writing LUA-enabled mods.

Recommended prerequisites

  • Try making a quick Monster Mod to learn more about text parsing.
  • Basic understanding of JSON syntax.
  • Some basic knowledge on LUA scripting will be necessary:

Tutorials

Reference

Help

If you get stuck, don't give up! Ask questions on discord.