Monster Advanced JSON Mod Format: Difference between revisions
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Note that Monster Advanced entities uses a type of 'MONSTERADVANCED' instead of 'ENTITY' | Note that Monster Advanced entities uses a type of 'MONSTERADVANCED' instead of 'ENTITY' | ||
{| class="wikitable" | |||
!Return Type | |||
!Parameter | |||
|- | |||
|boolean | |||
|'''isVulnerableToMasculineTheft''' | |||
If true, this item can be lost in situations where masculine clothes are lost (currently only the thief scene). | |||
|- | |||
|boolean | |||
|'''isConcealableClothing''' | |||
If true, this item can conceal a transformation in the slot it is in (true for most clothing items). | |||
|- | |||
|string | |||
|'''getSlot''' | |||
Which [[Clothing slot|slot]] the clothes exists in. | |||
This should almost certainly be a literal string -- changing this value during run-time will lead to unknown results. | |||
|} |
Revision as of 06:33, 28 December 2018
Monster Advanced is a special type of entity which combines the power of LUA driven entities with the existing Monster Mods system.
Monster Advanced JSON supports a variety of parameters to create custom monsters. JSON definitions can specify each as programmable (LUA) or literal values.
(All Entity JSON parameters are also supported!)
Note that Monster Advanced entities uses a type of 'MONSTERADVANCED' instead of 'ENTITY'
Return Type | Parameter |
---|---|
boolean | isVulnerableToMasculineTheft
If true, this item can be lost in situations where masculine clothes are lost (currently only the thief scene). |
boolean | isConcealableClothing
If true, this item can conceal a transformation in the slot it is in (true for most clothing items). |
string | getSlot
Which slot the clothes exists in. This should almost certainly be a literal string -- changing this value during run-time will lead to unknown results. |