Getting Started Modding: Difference between revisions

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Want to make a mod for The Underworld?  Great!
 
== Tips on Learning ==
The best way to learn is to start gradually, making more complex mods as you go:
* It is best to start with making a Monster mod, as it is the simplest type of thing to make (an editor is provided).
* Afterwards, clothes and entities (items) introduce custom LUA scripting.
* Transformations (Species) are the most complex mod to create, but even people new to LUA scripting have managed it.  However, it is much easier to start by learning to create a simple entity (item) first, then jump into transformations!
* Maps can be very simple or very complex depending on what kind of map you want to make.
Ask questions in the Discord #modding chat!
 
== How To's ==
How to make...
* [[Creating a Monster Mod|Monsters]]
* [[Creating an Entity Mod|Entities]]
* [[Creating a Clothing Mod|Clothes]]
* [[Creating a Transformation Mod|Transformations]]
* [[Creating a Map Mod|Maps]]

Revision as of 03:41, 16 November 2018

Want to make a mod for The Underworld? Great!

Tips on Learning

The best way to learn is to start gradually, making more complex mods as you go:

  • It is best to start with making a Monster mod, as it is the simplest type of thing to make (an editor is provided).
  • Afterwards, clothes and entities (items) introduce custom LUA scripting.
  • Transformations (Species) are the most complex mod to create, but even people new to LUA scripting have managed it. However, it is much easier to start by learning to create a simple entity (item) first, then jump into transformations!
  • Maps can be very simple or very complex depending on what kind of map you want to make.

Ask questions in the Discord #modding chat!

How To's

How to make...