Clothing JSON Mod Format: Difference between revisions
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|'''getSlot''' | |'''getSlot''' | ||
Which [[Clothing slot|slot]] the clothes exists in. | Which [[Clothing slot|slot]] the clothes exists in. | ||
This should almost certainly be a literal string -- changing this value during run-time will lead to unknown results. | |||
|} | |} |
Latest revision as of 02:10, 30 December 2017
Entity JSON supports a variety of parameters to create custom objects. JSON definitions can specify each as programmable (LUA) or literal values.
(All Entity JSON parameters are also supported!)
Note that clothing uses a type of 'CLOTHING' instead of 'ENTITY'
Return Type | Parameter |
---|---|
boolean | isVulnerableToMasculineTheft
If true, this item can be lost in situations where masculine clothes are lost (currently only the thief scene). |
boolean | isConcealableClothing
If true, this item can conceal a transformation in the slot it is in (true for most clothing items). |
string | getSlot
Which slot the clothes exists in. This should almost certainly be a literal string -- changing this value during run-time will lead to unknown results. |