Math: Difference between revisions

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=== static random() ===
=== static random() ===
Generates a float between 0 and 1.
Generates a float between 0 and 1.
=== static randomseed ===


=== static sin ===
=== static sin ===

Latest revision as of 05:41, 13 July 2023

NOTE: This class is lowercase, ie: 'math'

Please see also the Math section of the lua reference documentation.

Public Methods

static abs

static acos

static asin

static atan

static atan2

static ceil

static cos

static cosh

static deg

static exp

static floor

static fmod

static frexp

static ldexp

static log

static log10

static max

static min

static modf

static pow

static rad

static random(max)

static random(min, max)

Generates an int, inclusive of min or max. ie: random(1,3) could return 1, 2, or 3.

static random()

Generates a float between 0 and 1.

static randomseed

static sin

static sinh

static sqrt

static tan

static tanh

Public Variables

static pi

static huge

Largest representatable number