Getting Started Modding: Difference between revisions
Jump to navigation
Jump to search
(Direct people to forums if they have questions) |
|||
Line 7: | Line 7: | ||
* Transformations (Species) are the most complex mod to create, but even people new to LUA scripting have managed it. However, it is much easier to start by learning to create a simple entity (item) first, then jump into transformations! | * Transformations (Species) are the most complex mod to create, but even people new to LUA scripting have managed it. However, it is much easier to start by learning to create a simple entity (item) first, then jump into transformations! | ||
* Maps can be very simple or very complex depending on what kind of map you want to make. | * Maps can be very simple or very complex depending on what kind of map you want to make. | ||
Ask questions in the | Ask questions in the forums modding section! | ||
== How To's == | == How To's == |
Latest revision as of 06:50, 13 March 2025
Want to make a mod for The Underworld? Great!
Tips on Learning
The best way to learn is to start gradually, making more complex mods as you go:
- It is best to start with making a Monster mod, as it is the simplest type of thing to make (an editor is provided).
- Afterwards, clothes and entities (items) introduce custom LUA scripting.
- Transformations (Species) are the most complex mod to create, but even people new to LUA scripting have managed it. However, it is much easier to start by learning to create a simple entity (item) first, then jump into transformations!
- Maps can be very simple or very complex depending on what kind of map you want to make.
Ask questions in the forums modding section!
How To's
How to make...