Difference between revisions of "Creating a Monster Mod"

From SkyCorp Global
(Created page with "As of r18, you can now mod in your own monsters into The Underworld. Simply follow these steps:")
 
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As of r18, you can now mod in your own monsters into The Underworld.  Simply follow these steps:
 
As of r18, you can now mod in your own monsters into The Underworld.  Simply follow these steps:
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# Use [https://skycorp.global/skyscript/sclab.php SCLab] to set monster parameters & text.  The final step will allow you to export the monster to [[Monster Code]]
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# Use the [[Debug Monster Control Panel]] to input the [[Monster Code]] into the game
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# Go north to try fighting your new monster!
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# Repeat as needed to tune the monster
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# Create a wiki article to share your monster with other players

Revision as of 03:19, 9 May 2016

As of r18, you can now mod in your own monsters into The Underworld. Simply follow these steps:

  1. Use SCLab to set monster parameters & text. The final step will allow you to export the monster to Monster Code
  2. Use the Debug Monster Control Panel to input the Monster Code into the game
  3. Go north to try fighting your new monster!
  4. Repeat as needed to tune the monster
  5. Create a wiki article to share your monster with other players